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<div class="title">PxConstraintDesc.h File Reference</div>  </div>
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<div class="textblock"><code>#include &quot;<a class="el" href="PxPhysXConfig_8h_source.html">PxPhysXConfig.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="PxFlags_8h_source.html">foundation/PxFlags.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="PxVec3_8h_source.html">foundation/PxVec3.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="PxBase_8h_source.html">common/PxBase.h</a>&quot;</code><br />
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This graph shows which files directly or indirectly include this file:</div>
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<p><a href="PxConstraintDesc_8h_source.html">Go to the source code of this file.</a></p>
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Classes</h2></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPx1DConstraintFlag.html">Px1DConstraintFlag</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">constraint row flags  <a href="structPx1DConstraintFlag.html#details">More...</a><br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxConstraintSolveHint.html">PxConstraintSolveHint</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">constraint type hints which the solver uses to optimize constraint handling  <a href="structPxConstraintSolveHint.html#details">More...</a><br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPx1DConstraint.html">Px1DConstraint</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">A constraint.  <a href="structPx1DConstraint.html#details">More...</a><br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxConstraintVisualizationFlag.html">PxConstraintVisualizationFlag</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags for determining which components of the constraint should be visualized.  <a href="structPxConstraintVisualizationFlag.html#details">More...</a><br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxConstraintInvMassScale.html">PxConstraintInvMassScale</a></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxConstraintVisualizer.html">PxConstraintVisualizer</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxPvdUpdateType.html">PxPvdUpdateType</a></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxConstraintConnector.html">PxConstraintConnector</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">This class connects a custom constraint to the SDK.  <a href="classPxConstraintConnector.html#details">More...</a><br /></td></tr>
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Typedefs</h2></td></tr>
<tr class="memitem:gaa03d6d79255886721c3e1a946b5a805f"><td class="memItemLeft" align="right" valign="top">typedef <a class="el" href="classPxFlags.html">PxFlags</a>&lt; <a class="el" href="structPx1DConstraintFlag.html#a0d9f59379f0d8eba3bace01f8bb88b76">Px1DConstraintFlag::Type</a>, PxU16 &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__physics.html#gaa03d6d79255886721c3e1a946b5a805f">Px1DConstraintFlags</a></td></tr>
<tr class="separator:gaa03d6d79255886721c3e1a946b5a805f"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga4d1a71cd5d63cff2bbd97d8bc8899708"><td class="memItemLeft" align="right" valign="top">typedef <a class="el" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a>(*&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__physics.html#ga4d1a71cd5d63cff2bbd97d8bc8899708">PxConstraintSolverPrep</a>) (<a class="el" href="structPx1DConstraint.html">Px1DConstraint</a> *constraints, <a class="el" href="classPxVec3.html">PxVec3</a> &amp;bodyAWorldOffset, <a class="el" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a> maxConstraints, <a class="el" href="structPxConstraintInvMassScale.html">PxConstraintInvMassScale</a> &amp;invMassScale, const void *constantBlock, const <a class="el" href="classPxTransform.html">PxTransform</a> &amp;bodyAToWorld, const <a class="el" href="classPxTransform.html">PxTransform</a> &amp;bodyBToWorld, bool useExtendedLimits, <a class="el" href="classPxVec3.html">PxVec3</a> &amp;cAtW, <a class="el" href="classPxVec3.html">PxVec3</a> &amp;cBtW)</td></tr>
<tr class="separator:ga4d1a71cd5d63cff2bbd97d8bc8899708"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga355f2bbe3ef578293e64865eb7986752"><td class="memItemLeft" align="right" valign="top">typedef void(*&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__physics.html#ga355f2bbe3ef578293e64865eb7986752">PxConstraintProject</a>) (const void *constantBlock, <a class="el" href="classPxTransform.html">PxTransform</a> &amp;bodyAToWorld, <a class="el" href="classPxTransform.html">PxTransform</a> &amp;bodyBToWorld, bool projectToA)</td></tr>
<tr class="separator:ga355f2bbe3ef578293e64865eb7986752"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gaa85dd505b96db854d4ffdbe24fcb9089"><td class="memItemLeft" align="right" valign="top">typedef void(*&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__physics.html#gaa85dd505b96db854d4ffdbe24fcb9089">PxConstraintVisualize</a>) (<a class="el" href="classPxConstraintVisualizer.html">PxConstraintVisualizer</a> &amp;visualizer, const void *constantBlock, const <a class="el" href="classPxTransform.html">PxTransform</a> &amp;body0Transform, const <a class="el" href="classPxTransform.html">PxTransform</a> &amp;body1Transform, <a class="el" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="el" href="PxConstraintDesc_8h.html#acfdd81caa30ceb0af5fafb4064b1bc67">flags</a>)</td></tr>
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Functions</h2></td></tr>
<tr class="memitem:ga78dbfa89bc15b58e317e12f676c309f6"><td class="memItemLeft" align="right" valign="top">struct <a class="el" href="structPxSpatialForce.html">PxSpatialForce</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__physics.html#ga78dbfa89bc15b58e317e12f676c309f6">PX_ALIGN_SUFFIX</a> (16)</td></tr>
<tr class="separator:ga78dbfa89bc15b58e317e12f676c309f6"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a083cd4ca8aaceb00496ed0c050110573"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__foundation.html#ga6e444d58dbf1459261fadc9b79594f63">PX_CUDA_CALLABLE</a> <a class="el" href="group__foundation.html#ga6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="PxConstraintDesc_8h.html#a083cd4ca8aaceb00496ed0c050110573">PxConstraintInvMassScale</a> ()</td></tr>
<tr class="separator:a083cd4ca8aaceb00496ed0c050110573"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a4284014761cea954bb8f1a61eb3c0c6c"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__foundation.html#ga6e444d58dbf1459261fadc9b79594f63">PX_CUDA_CALLABLE</a> <a class="el" href="group__foundation.html#ga6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="PxConstraintDesc_8h.html#a4284014761cea954bb8f1a61eb3c0c6c">PxConstraintInvMassScale</a> (PxReal lin0, PxReal ang0, PxReal lin1, PxReal ang1)</td></tr>
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Variables</h2></td></tr>
<tr class="memitem:a2f2e38dff53ddb4b489a43aa882ded1f"><td class="memItemLeft" align="right" valign="top"><a class="el" href="classPxVec3.html">PxVec3</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="PxConstraintDesc_8h.html#a2f2e38dff53ddb4b489a43aa882ded1f">linear0</a></td></tr>
<tr class="memdesc:a2f2e38dff53ddb4b489a43aa882ded1f"><td class="mdescLeft">&#160;</td><td class="mdescRight">linear component of velocity jacobian in world space  <a href="#a2f2e38dff53ddb4b489a43aa882ded1f">More...</a><br /></td></tr>
<tr class="separator:a2f2e38dff53ddb4b489a43aa882ded1f"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:adb5b296350d809bf4365db21278fcb62"><td class="memItemLeft" align="right" valign="top">PxReal&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="PxConstraintDesc_8h.html#adb5b296350d809bf4365db21278fcb62">geometricError</a></td></tr>
<tr class="memdesc:adb5b296350d809bf4365db21278fcb62"><td class="mdescLeft">&#160;</td><td class="mdescRight">geometric error of the constraint along this axis  <a href="#adb5b296350d809bf4365db21278fcb62">More...</a><br /></td></tr>
<tr class="separator:adb5b296350d809bf4365db21278fcb62"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aedfa5ee532b9709c9c9fd6891cd21a42"><td class="memItemLeft" align="right" valign="top"><a class="el" href="classPxVec3.html">PxVec3</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="PxConstraintDesc_8h.html#aedfa5ee532b9709c9c9fd6891cd21a42">angular0</a></td></tr>
<tr class="memdesc:aedfa5ee532b9709c9c9fd6891cd21a42"><td class="mdescLeft">&#160;</td><td class="mdescRight">angular component of velocity jacobian in world space  <a href="#aedfa5ee532b9709c9c9fd6891cd21a42">More...</a><br /></td></tr>
<tr class="separator:aedfa5ee532b9709c9c9fd6891cd21a42"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a1a2463b73855576149dbda0b623af1b2"><td class="memItemLeft" align="right" valign="top">PxReal&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="PxConstraintDesc_8h.html#a1a2463b73855576149dbda0b623af1b2">velocityTarget</a></td></tr>
<tr class="memdesc:a1a2463b73855576149dbda0b623af1b2"><td class="mdescLeft">&#160;</td><td class="mdescRight">velocity target for the constraint along this axis  <a href="#a1a2463b73855576149dbda0b623af1b2">More...</a><br /></td></tr>
<tr class="separator:a1a2463b73855576149dbda0b623af1b2"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a6ace81e157c4e64cfb13def6f2ffe4fe"><td class="memItemLeft" align="right" valign="top"><a class="el" href="classPxVec3.html">PxVec3</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="PxConstraintDesc_8h.html#a6ace81e157c4e64cfb13def6f2ffe4fe">linear1</a></td></tr>
<tr class="memdesc:a6ace81e157c4e64cfb13def6f2ffe4fe"><td class="mdescLeft">&#160;</td><td class="mdescRight">linear component of velocity jacobian in world space  <a href="#a6ace81e157c4e64cfb13def6f2ffe4fe">More...</a><br /></td></tr>
<tr class="separator:a6ace81e157c4e64cfb13def6f2ffe4fe"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aec3ce149cd26c88bb6ec3d46f413f376"><td class="memItemLeft" align="right" valign="top">PxReal&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="PxConstraintDesc_8h.html#aec3ce149cd26c88bb6ec3d46f413f376">minImpulse</a></td></tr>
<tr class="memdesc:aec3ce149cd26c88bb6ec3d46f413f376"><td class="mdescLeft">&#160;</td><td class="mdescRight">minimum impulse the solver may apply to enforce this constraint  <a href="#aec3ce149cd26c88bb6ec3d46f413f376">More...</a><br /></td></tr>
<tr class="separator:aec3ce149cd26c88bb6ec3d46f413f376"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a207b5d9af733005fd408aee31a0e13b4"><td class="memItemLeft" align="right" valign="top"><a class="el" href="classPxVec3.html">PxVec3</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="PxConstraintDesc_8h.html#a207b5d9af733005fd408aee31a0e13b4">angular1</a></td></tr>
<tr class="memdesc:a207b5d9af733005fd408aee31a0e13b4"><td class="mdescLeft">&#160;</td><td class="mdescRight">angular component of velocity jacobian in world space  <a href="#a207b5d9af733005fd408aee31a0e13b4">More...</a><br /></td></tr>
<tr class="separator:a207b5d9af733005fd408aee31a0e13b4"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a0a05cbea8c3ce31569c312d33d562f08"><td class="memItemLeft" align="right" valign="top">PxReal&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="PxConstraintDesc_8h.html#a0a05cbea8c3ce31569c312d33d562f08">maxImpulse</a></td></tr>
<tr class="memdesc:a0a05cbea8c3ce31569c312d33d562f08"><td class="mdescLeft">&#160;</td><td class="mdescRight">maximum impulse the solver may apply to enforce this constraint  <a href="#a0a05cbea8c3ce31569c312d33d562f08">More...</a><br /></td></tr>
<tr class="separator:a0a05cbea8c3ce31569c312d33d562f08"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:adba9ab3cffe697c36ed4b29ad3adc62e"><td class="memItemLeft" >union {</td></tr>
<tr class="memitem:a7c94a2f56eef5bb9bba56cdfcc5ad695"><td class="memItemLeft" >&#160;&#160;&#160;struct <b>SpringModifiers</b> {</td></tr>
<tr class="memitem:a8207d4d1493bfd76c4ea5e31a9f4ed4f"><td class="memItemLeft" >&#160;&#160;&#160;&#160;&#160;&#160;PxReal&#160;&#160;&#160;<a class="el" href="PxConstraintDesc_8h.html#a9cf8670b7dde57314a7d3cfc5799c277">stiffness</a></td></tr>
<tr class="memdesc:a8207d4d1493bfd76c4ea5e31a9f4ed4f"><td class="mdescLeft">&#160;</td><td class="mdescRight">spring parameter, for spring constraints  <a href="#a8207d4d1493bfd76c4ea5e31a9f4ed4f">More...</a><br /></td></tr>
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<tr class="memitem:ac0df5e8ec431da1c5bcef1c5d7f1d5b9"><td class="memItemLeft" >&#160;&#160;&#160;&#160;&#160;&#160;PxReal&#160;&#160;&#160;<a class="el" href="PxConstraintDesc_8h.html#adc081240b94af5fc9f010e0583263581">damping</a></td></tr>
<tr class="memdesc:ac0df5e8ec431da1c5bcef1c5d7f1d5b9"><td class="mdescLeft">&#160;</td><td class="mdescRight">damping parameter, for spring constraints  <a href="#ac0df5e8ec431da1c5bcef1c5d7f1d5b9">More...</a><br /></td></tr>
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<tr class="memitem:a7c94a2f56eef5bb9bba56cdfcc5ad695"><td class="memItemLeft" valign="top">&#160;&#160;&#160;}&#160;&#160;&#160;<a class="el" href="PxConstraintDesc_8h.html#ab545718d2685b45ef4df86c181ca0baa">spring</a></td></tr>
<tr class="separator:a7c94a2f56eef5bb9bba56cdfcc5ad695"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:acca14fcfb7b7816575eeea7bd579512a"><td class="memItemLeft" >&#160;&#160;&#160;struct <b>RestitutionModifiers</b> {</td></tr>
<tr class="memitem:a7eb6c8d7e9186477f7b7fca34e5fd0a3"><td class="memItemLeft" >&#160;&#160;&#160;&#160;&#160;&#160;PxReal&#160;&#160;&#160;<a class="el" href="PxConstraintDesc_8h.html#a18b2ce476648ae63ac21250c88cb0189">restitution</a></td></tr>
<tr class="memdesc:a7eb6c8d7e9186477f7b7fca34e5fd0a3"><td class="mdescLeft">&#160;</td><td class="mdescRight">restitution parameter for determining additional "bounce"  <a href="#a7eb6c8d7e9186477f7b7fca34e5fd0a3">More...</a><br /></td></tr>
<tr class="separator:a7eb6c8d7e9186477f7b7fca34e5fd0a3"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ae26fb71ce6d9458c9515f8c5d0a2155f"><td class="memItemLeft" >&#160;&#160;&#160;&#160;&#160;&#160;PxReal&#160;&#160;&#160;<a class="el" href="PxConstraintDesc_8h.html#ada650edaf1954d3d14c8d679d530592e">velocityThreshold</a></td></tr>
<tr class="memdesc:ae26fb71ce6d9458c9515f8c5d0a2155f"><td class="mdescLeft">&#160;</td><td class="mdescRight">minimum impact velocity for bounce  <a href="#ae26fb71ce6d9458c9515f8c5d0a2155f">More...</a><br /></td></tr>
<tr class="separator:ae26fb71ce6d9458c9515f8c5d0a2155f"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:acca14fcfb7b7816575eeea7bd579512a"><td class="memItemLeft" valign="top">&#160;&#160;&#160;}&#160;&#160;&#160;<a class="el" href="PxConstraintDesc_8h.html#a6d71b5563083d0ca316759edd9f59c5e">bounce</a></td></tr>
<tr class="separator:acca14fcfb7b7816575eeea7bd579512a"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:adba9ab3cffe697c36ed4b29ad3adc62e"><td class="memItemLeft" valign="top">}&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="PxConstraintDesc_8h.html#adba9ab3cffe697c36ed4b29ad3adc62e">mods</a></td></tr>
<tr class="separator:adba9ab3cffe697c36ed4b29ad3adc62e"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:adf23e97d102e785dfe82ebc606030781"><td class="memItemLeft" align="right" valign="top">PxReal&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="PxConstraintDesc_8h.html#adf23e97d102e785dfe82ebc606030781">forInternalUse</a></td></tr>
<tr class="memdesc:adf23e97d102e785dfe82ebc606030781"><td class="mdescLeft">&#160;</td><td class="mdescRight">for internal use only  <a href="#adf23e97d102e785dfe82ebc606030781">More...</a><br /></td></tr>
<tr class="separator:adf23e97d102e785dfe82ebc606030781"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:acfdd81caa30ceb0af5fafb4064b1bc67"><td class="memItemLeft" align="right" valign="top">PxU16&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="PxConstraintDesc_8h.html#acfdd81caa30ceb0af5fafb4064b1bc67">flags</a></td></tr>
<tr class="memdesc:acfdd81caa30ceb0af5fafb4064b1bc67"><td class="mdescLeft">&#160;</td><td class="mdescRight">a set of Px1DConstraintFlags  <a href="#acfdd81caa30ceb0af5fafb4064b1bc67">More...</a><br /></td></tr>
<tr class="separator:acfdd81caa30ceb0af5fafb4064b1bc67"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a34d519378e083f6a45df8b8f55a839cd"><td class="memItemLeft" align="right" valign="top">PxU16&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="PxConstraintDesc_8h.html#a34d519378e083f6a45df8b8f55a839cd">solveHint</a></td></tr>
<tr class="memdesc:a34d519378e083f6a45df8b8f55a839cd"><td class="mdescLeft">&#160;</td><td class="mdescRight">constraint optimization hint, should be an element of <a class="el" href="structPxConstraintSolveHint.html" title="constraint type hints which the solver uses to optimize constraint handling ">PxConstraintSolveHint</a>  <a href="#a34d519378e083f6a45df8b8f55a839cd">More...</a><br /></td></tr>
<tr class="separator:a34d519378e083f6a45df8b8f55a839cd"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga954670d5fc7724d1a5a20f39e72e301b"><td class="memItemLeft" align="right" valign="top">struct <a class="el" href="structPxConstraintVisualizationFlag.html">PxConstraintVisualizationFlag</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__physics.html#ga954670d5fc7724d1a5a20f39e72e301b">PX_ALIGN_SUFFIX</a></td></tr>
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<h2 class="groupheader">Function Documentation</h2>
<a id="a083cd4ca8aaceb00496ed0c050110573"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a083cd4ca8aaceb00496ed0c050110573">&#9670;&nbsp;</a></span>PxConstraintInvMassScale() <span class="overload">[1/2]</span></h2>

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          <td class="memname"><a class="el" href="group__foundation.html#ga6e444d58dbf1459261fadc9b79594f63">PX_CUDA_CALLABLE</a> <a class="el" href="group__foundation.html#ga6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> PX_ALIGN_SUFFIX::PxConstraintInvMassScale </td>
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<h2 class="memtitle"><span class="permalink"><a href="#a4284014761cea954bb8f1a61eb3c0c6c">&#9670;&nbsp;</a></span>PxConstraintInvMassScale() <span class="overload">[2/2]</span></h2>

<div class="memitem">
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          <td class="memname"><a class="el" href="group__foundation.html#ga6e444d58dbf1459261fadc9b79594f63">PX_CUDA_CALLABLE</a> <a class="el" href="group__foundation.html#ga6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> PX_ALIGN_SUFFIX::PxConstraintInvMassScale </td>
          <td>(</td>
          <td class="paramtype">PxReal&#160;</td>
          <td class="paramname"><em>lin0</em>, </td>
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          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">PxReal&#160;</td>
          <td class="paramname"><em>ang0</em>, </td>
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          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">PxReal&#160;</td>
          <td class="paramname"><em>lin1</em>, </td>
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        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">PxReal&#160;</td>
          <td class="paramname"><em>ang1</em>&#160;</td>
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        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
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<h2 class="groupheader">Variable Documentation</h2>
<a id="aedfa5ee532b9709c9c9fd6891cd21a42"></a>
<h2 class="memtitle"><span class="permalink"><a href="#aedfa5ee532b9709c9c9fd6891cd21a42">&#9670;&nbsp;</a></span>angular0</h2>

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          <td class="memname">PxReal angular0</td>
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<p>angular component of velocity jacobian in world space </p>
<p>multiplier for inverse MoI of body0 </p>

<p class="reference">Referenced by <a class="el" href="structPxJacobianRow.html#a380a98db0b7afdd8ba9064295df8002f">PxJacobianRow::operator*()</a>, and <a class="el" href="structPxJacobianRow.html#a49aaaa617c57304ab0455501872b3f35">PxJacobianRow::operator*=()</a>.</p>

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<h2 class="memtitle"><span class="permalink"><a href="#a207b5d9af733005fd408aee31a0e13b4">&#9670;&nbsp;</a></span>angular1</h2>

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          <td class="memname">PxReal angular1</td>
        </tr>
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<p>angular component of velocity jacobian in world space </p>
<p>multiplier for inverse MoI of body1 </p>

<p class="reference">Referenced by <a class="el" href="structPxJacobianRow.html#a380a98db0b7afdd8ba9064295df8002f">PxJacobianRow::operator*()</a>, and <a class="el" href="structPxJacobianRow.html#a49aaaa617c57304ab0455501872b3f35">PxJacobianRow::operator*=()</a>.</p>

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<h2 class="memtitle"><span class="permalink"><a href="#a6d71b5563083d0ca316759edd9f59c5e">&#9670;&nbsp;</a></span>bounce</h2>

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          <td class="memname">struct { ... } RestitutionModifiers  bounce</td>
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<a id="adc081240b94af5fc9f010e0583263581"></a>
<h2 class="memtitle"><span class="permalink"><a href="#adc081240b94af5fc9f010e0583263581">&#9670;&nbsp;</a></span>damping</h2>

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          <td class="memname">PxReal damping</td>
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<p>damping parameter, for spring constraints </p>

<p class="reference">Referenced by <a class="el" href="classPxJointLimitParameters.html#af340f6b7f344746a21834fca6ba6eb46">PxJointLimitParameters::isSoft()</a>, <a class="el" href="classPxJointLimitParameters.html#a8186c20e07fa7f1e06529dce77e06123">PxJointLimitParameters::isValid()</a>, <a class="el" href="classPxD6JointDrive.html#acb465eaaa09ce78a245a857c29b55464">PxD6JointDrive::isValid()</a>, <a class="el" href="classPxJointAngularLimitPair.html#a02ae4ad9d22a8d163cfd197669c3c83e">PxJointAngularLimitPair::PxJointAngularLimitPair()</a>, <a class="el" href="classPxJointLimitCone.html#a0bb99b52fb177d263b926938b239aa9c">PxJointLimitCone::PxJointLimitCone()</a>, <a class="el" href="classPxJointLimitPyramid.html#a10b56aaa4955a782c37cebcffe55556a">PxJointLimitPyramid::PxJointLimitPyramid()</a>, <a class="el" href="classPxJointLinearLimit.html#a9dd93c344c5ae91752ff365fb069728e">PxJointLinearLimit::PxJointLinearLimit()</a>, and <a class="el" href="classPxJointLinearLimitPair.html#a8a95bf4d353436b030e652ef3cb1343b">PxJointLinearLimitPair::PxJointLinearLimitPair()</a>.</p>

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<a id="acfdd81caa30ceb0af5fafb4064b1bc67"></a>
<h2 class="memtitle"><span class="permalink"><a href="#acfdd81caa30ceb0af5fafb4064b1bc67">&#9670;&nbsp;</a></span>flags</h2>

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<p>a set of Px1DConstraintFlags </p>

<p class="reference">Referenced by <a class="el" href="group__physics.html#gab6d54df954c875ccacf8bddba593cf83">PxContactPair::extractContacts()</a>, <a class="el" href="group__geomutils.html#ga3e3459b35f199b24a6f8e070170a9815">PxSimpleTriangleMesh::isValid()</a>, <a class="el" href="group__geomutils.html#ga0e0681b04cf2ae73994df0939e74e85f">PxHeightFieldDesc::isValid()</a>, and <a class="el" href="group__geomutils.html#ga0e3fd140462fac286debed6c6a960c3d">PxHeightFieldDesc::PxHeightFieldDesc()</a>.</p>

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<a id="adf23e97d102e785dfe82ebc606030781"></a>
<h2 class="memtitle"><span class="permalink"><a href="#adf23e97d102e785dfe82ebc606030781">&#9670;&nbsp;</a></span>forInternalUse</h2>

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          <td class="memname">PxReal forInternalUse</td>
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<p>for internal use only </p>

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<a id="adb5b296350d809bf4365db21278fcb62"></a>
<h2 class="memtitle"><span class="permalink"><a href="#adb5b296350d809bf4365db21278fcb62">&#9670;&nbsp;</a></span>geometricError</h2>

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          <td class="memname">PxReal geometricError</td>
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<p>geometric error of the constraint along this axis </p>

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<a id="a2f2e38dff53ddb4b489a43aa882ded1f"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a2f2e38dff53ddb4b489a43aa882ded1f">&#9670;&nbsp;</a></span>linear0</h2>

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          <td class="memname">PxReal linear0</td>
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<p>linear component of velocity jacobian in world space </p>
<p>multiplier for inverse mass of body0 </p>

<p class="reference">Referenced by <a class="el" href="structPxJacobianRow.html#a380a98db0b7afdd8ba9064295df8002f">PxJacobianRow::operator*()</a>, and <a class="el" href="structPxJacobianRow.html#a49aaaa617c57304ab0455501872b3f35">PxJacobianRow::operator*=()</a>.</p>

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<a id="a6ace81e157c4e64cfb13def6f2ffe4fe"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a6ace81e157c4e64cfb13def6f2ffe4fe">&#9670;&nbsp;</a></span>linear1</h2>

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          <td class="memname">PxReal linear1</td>
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<p>linear component of velocity jacobian in world space </p>
<p>multiplier for inverse mass of body1 </p>

<p class="reference">Referenced by <a class="el" href="structPxJacobianRow.html#a380a98db0b7afdd8ba9064295df8002f">PxJacobianRow::operator*()</a>, and <a class="el" href="structPxJacobianRow.html#a49aaaa617c57304ab0455501872b3f35">PxJacobianRow::operator*=()</a>.</p>

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<a id="a0a05cbea8c3ce31569c312d33d562f08"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a0a05cbea8c3ce31569c312d33d562f08">&#9670;&nbsp;</a></span>maxImpulse</h2>

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          <td class="memname">PxReal maxImpulse</td>
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<p>maximum impulse the solver may apply to enforce this constraint </p>

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<a id="aec3ce149cd26c88bb6ec3d46f413f376"></a>
<h2 class="memtitle"><span class="permalink"><a href="#aec3ce149cd26c88bb6ec3d46f413f376">&#9670;&nbsp;</a></span>minImpulse</h2>

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          <td class="memname">PxReal minImpulse</td>
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<p>minimum impulse the solver may apply to enforce this constraint </p>

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<a id="adba9ab3cffe697c36ed4b29ad3adc62e"></a>
<h2 class="memtitle"><span class="permalink"><a href="#adba9ab3cffe697c36ed4b29ad3adc62e">&#9670;&nbsp;</a></span>mods</h2>

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          <td class="memname">union { ... }   mods</td>
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<a id="a18b2ce476648ae63ac21250c88cb0189"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a18b2ce476648ae63ac21250c88cb0189">&#9670;&nbsp;</a></span>restitution</h2>

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          <td class="memname">PxReal restitution</td>
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<p>restitution parameter for determining additional "bounce" </p>
<p>Restitution coefficient. </p>

<p class="reference">Referenced by <a class="el" href="classPxJointLimitParameters.html#a8186c20e07fa7f1e06529dce77e06123">PxJointLimitParameters::isValid()</a>.</p>

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<a id="a34d519378e083f6a45df8b8f55a839cd"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a34d519378e083f6a45df8b8f55a839cd">&#9670;&nbsp;</a></span>solveHint</h2>

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<p>constraint optimization hint, should be an element of <a class="el" href="structPxConstraintSolveHint.html" title="constraint type hints which the solver uses to optimize constraint handling ">PxConstraintSolveHint</a> </p>

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<a id="ab545718d2685b45ef4df86c181ca0baa"></a>
<h2 class="memtitle"><span class="permalink"><a href="#ab545718d2685b45ef4df86c181ca0baa">&#9670;&nbsp;</a></span>spring</h2>

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          <td class="memname">struct { ... } SpringModifiers  spring</td>
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<p class="reference">Referenced by <a class="el" href="classPxJointAngularLimitPair.html#a02ae4ad9d22a8d163cfd197669c3c83e">PxJointAngularLimitPair::PxJointAngularLimitPair()</a>, <a class="el" href="classPxJointLimitCone.html#a0bb99b52fb177d263b926938b239aa9c">PxJointLimitCone::PxJointLimitCone()</a>, <a class="el" href="classPxJointLimitPyramid.html#a10b56aaa4955a782c37cebcffe55556a">PxJointLimitPyramid::PxJointLimitPyramid()</a>, <a class="el" href="classPxJointLinearLimit.html#a9dd93c344c5ae91752ff365fb069728e">PxJointLinearLimit::PxJointLinearLimit()</a>, and <a class="el" href="classPxJointLinearLimitPair.html#a8a95bf4d353436b030e652ef3cb1343b">PxJointLinearLimitPair::PxJointLinearLimitPair()</a>.</p>

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<a id="a9cf8670b7dde57314a7d3cfc5799c277"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a9cf8670b7dde57314a7d3cfc5799c277">&#9670;&nbsp;</a></span>stiffness</h2>

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<p>spring parameter, for spring constraints </p>

<p class="reference">Referenced by <a class="el" href="classPxJointLimitParameters.html#af340f6b7f344746a21834fca6ba6eb46">PxJointLimitParameters::isSoft()</a>, <a class="el" href="classPxJointLimitParameters.html#a8186c20e07fa7f1e06529dce77e06123">PxJointLimitParameters::isValid()</a>, <a class="el" href="classPxD6JointDrive.html#acb465eaaa09ce78a245a857c29b55464">PxD6JointDrive::isValid()</a>, <a class="el" href="classPxJointAngularLimitPair.html#a02ae4ad9d22a8d163cfd197669c3c83e">PxJointAngularLimitPair::PxJointAngularLimitPair()</a>, <a class="el" href="classPxJointLimitCone.html#a0bb99b52fb177d263b926938b239aa9c">PxJointLimitCone::PxJointLimitCone()</a>, <a class="el" href="classPxJointLimitPyramid.html#a10b56aaa4955a782c37cebcffe55556a">PxJointLimitPyramid::PxJointLimitPyramid()</a>, <a class="el" href="classPxJointLinearLimit.html#a9dd93c344c5ae91752ff365fb069728e">PxJointLinearLimit::PxJointLinearLimit()</a>, and <a class="el" href="classPxJointLinearLimitPair.html#a8a95bf4d353436b030e652ef3cb1343b">PxJointLinearLimitPair::PxJointLinearLimitPair()</a>.</p>

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<h2 class="memtitle"><span class="permalink"><a href="#a1a2463b73855576149dbda0b623af1b2">&#9670;&nbsp;</a></span>velocityTarget</h2>

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          <td class="memname">PxReal velocityTarget</td>
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<p>velocity target for the constraint along this axis </p>

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<h2 class="memtitle"><span class="permalink"><a href="#ada650edaf1954d3d14c8d679d530592e">&#9670;&nbsp;</a></span>velocityThreshold</h2>

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<p>minimum impact velocity for bounce </p>

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